Pint-sized review: Mortal Kombat 11
I’ll get this out of the way right off the bat: I have no skill when it komes to the Mortal Kombat games. Skill, Mortal Kombat & me are not words that should be placed togther in the same sentence.
This is how Mortal Kombat games go for me: I fumble my way through the tutorials, telling myself that I know what I’m doing & what buttons do what , then pretty much just stab at random buttons during fights, hoping that I actually konnect with my foe before he/she delivers a fatal blow & rips my spine out my arse.
So it is with MK11: I merrily went through the tutorial, doing what I was told, then starting playing the game proper – and sure enough, it quickly descended into me just mashing buttons until things happened. It wasn’t pretty, I tell you.
Long story short for MK11 is that the brutality of the former games is back once again & while it’s a rare thing for me to actually be in the right on-screen position to deliver a flawless fatality, I can attest to how brutal those climactic moves are after seeing my much-better-at-games teenage son deliver them. Look, if I do manage to pull off a fatality, it’s probably happened by accident and not due to my ability.
I’ve long been impressed with the dynamic environments in the most recent MK games, and this one doesn’t disappoint, letting players use the environment to deliver the hurt to opponents in creative ways. The game’s kutscenes/movies (which at times err on the too long side but are, thankfully, skippable) are top notch, too, and I could happily sit and watch them if they were presented in a long-form movie format.
If you’re squeamish at the sight of virtual gore – and MK11 is dripping with eye-popping, bone-crunching, vital organ-smashing moments – this NetherRealm’s latest isn’t the fighting game for you, and if I’m being honest, I did question at times the sheer graphic nature of the brutality – and I’m a person who had no problem watching the combat sequences in a movie like John Wick 2.
Look, fans of the series will welcome MK11 with open arms, reveling in the opportunity to punch an opponent’s still beating heart out through their rib cage, but for newkomers who just want to give the series “a crack” to see what it’s like, Mortal Kombat 11 probably isn’t the best starting point. You have been warned.