Monthly Archives: June 2019

My Friend, Pedro review: bloody acrobatics & a sentient banana [Nintendo Switch]

If I can make one suggestion when you fire up Deadtoast Entertainment’s side-scrolling shooter My Friend Pedro, it’s this: Do so wearing a decent set of headphones as it has a soundtrack that your ears will thank you for.

Based on an Adult Swim Flash game, My Friend, Pedro, the sound track is driving and relentless and fits perfectly into the on-screen carnage as you (our hero) shoot, pirouette and tumble your way through a 2.5D world, goaded on by … a talking banana. Yes, you read that right: A sentient, talking banana. That banana is Pedro and he offers advice on what to do.

My Friend, Pedro is described by publisher Devolver Digital in its marketing as a “violent bloody ballet about friendship and imagination” and it’s the perfect description: A twin-stick shooter, the game delights in slow motion acrobatics (think Max Payne’s bullet time) as you bound off walls and catapult off weighted doors, kicking 10-gallon drums (and eventually body parts) into foes & dodging automated turrets as bullets fly and heads explode in clouds of of red mist – all punctuated by that marvelous soundtrack (notable pieces are being Requium for Rose & Junkyard King).

This is a game that celebrates forward momentum, too, rewarding you with inventive moves and speed – then scoring you at the end. Every now and then an image of Pedro’s face (actually, do banana’s have faces?) will subliminally flash onto the screen: If Pedro’s smiling, he likes what he sees. If he’s frowning, he’s not impressed so you’d better do better.

My Friend, Pedro is also the sort of game that is perfect for the Switch’s portability and one that you can play in bite-sized chunks when you’ve got a bit of spare time in the evenings, thanks to the size of the levels, but the controls did take a bit of getting used to, as I felt I had to contort my fingers at times to do pull off some manouevers.

Devolver Digital is impressing me more and more with its support of quirky, indie titles [another excellent title is BroForce, which also plays perfectly on the Nintendo Switch]  and with My Friend, Pedro, Devolver has another winner on its hands.

Bite sized news & reviews, June, 2019

God of Waaaar tops June games

Santa Monica Studio’s PlayStation 4-exclusive God of War has topped the games charts in New Zealand for the month of May, according to price aggregation site PriceSpy.

Despite being released over a year ago, the game staring angry Kratos and his son stomping around Norse mythology, beat out Rockstar’s Red Dead Redemption 2 (PS4), EA’s Anthem (PC) and Insomniac’s Marvel’s Spider-Man (PS4) for the top spot. That’s a pretty impressive effort. given the game came out early last year. Coincidentally, you can just happen to find my thoughts on God of War here

God of War originally launched with an RRP of $120 and according to pricing insights from PriceSpy, it can now be picked up for just $48, 60 percent less than 15 months ago.

If you haven’t played it, then I  politely suggest you give it a go. It’s very, very  good.

“They’re not loot boxes. They’re surprise mechanics,”  says EA 

Spotted on Eurogamer this week, EA and Epic Games got a grilling from Britain’s Digital, Culture, Media & Sport Committee on a few video game related issues. One of the topics of discussion was loot boxes .

The response from EA’s vice president, legal and government affairs Kerry Hopkins will become the stuff of memes: “We don’t call them loot boxes – we call them surprise mechanics … People like surprises. We do think the way we’ve implemented these kinds of mechanics is quite ethical and quite fun. They aren’t gambling and we disagree that there’s evidence that shows they lead to gambling.”

Eurogamer reports that the “thorny” issue of loot boxes and gambling was also brought up, but EA, which makes hundreds of millions through the sale of a virtual currency that’s then used to buy packs of cards in FIFA Ultimate Team, believes the two aren’t linked.

There’s not really much else to say on that, is there?

Total War Three Kingdoms & Shakedown Hawaii reviews

I’ve started writing for Australian-based website Koru-Cottage so here are a couple of recent reviews I did for the site: PC game Total War Three Kingdoms and PlayStation 4 game Shakedown Hawaii. Enjoy.

‘Tis the season for E3, hear ye, hear ye … trailers & videos incoming!

As my Twitter feed keeps reminding me, the Electronic Entertainment Expo (or E3, for short) is underway in Los Angeles this week, when [most] of vidya game’s biggest  publishers and developers showcase the games they’ve got coming out in the next few months [and over the next year or so].

A notable absence this year is PlayStation: It decided to forgo E3 for reasons.

I suspect they’ll have a strong presence at the Tokyo Game Show later this year and Gamescom in Germany, which makes sense, to be honest, especially focusing on the TGS which is, after all, in Japan.

OK, so all the major players had their pre-show press conferences yesterday and today [Xbox, SquareEnix, Bethesday, Devolver Digital, Ubisoft and EA], but rather than dissect them frame by frame, announcement by announcement, I’ve had links to trailers and conferences emailed to me … so I’m going to let you do the hard work [is that lazy??]

CD Projekt Red, the studio behind The Witcher series, revealed a new trailer for Cyberpunk 2077 & while it didn’t reveal any actual game play [which is a little annoying], the release date [April 16, 2020] was announced at the show by none other than Bill & Ted star himself Keanu Reeves [who seems to be the “it” guy right now]. He’s also featuring in the game. Here’s the trailer. Keanu appears at the end.

Xbox announced it had acquired Tim Schaefer’s Double Fine Productions [you’d still better look after the backers – including me – of the Fig campaign that actually funded the game, Tim!], the beta version of Game Pass for PC, which I signed up for given I’m a born-again PC gamer, and at $NZ6.95 a month, it seems incredibly good value for money, and already hads a pretty good line-up of games so far [Metro Exodus, Wolfenstein 2, Football Manager 2019, Void Bastards], and like its Xbox counterpart, more games will be added as the service grows. It also revealed Project Scarlett, it’s next next-gen console that is apparently going to be “4 x more powerful than the Xbox One X” [and, according to one Xbox Twitter account it would be the most powerful console it had ever designed, but it did say that about the Xbox One X, right?] Details were light on the ground on Project Scarlett, though, given it’s not releasing until the end of 2020. It also showed a cinematic trailer for the next game in the Halo series.

SquareEnix showed off its Final Fantasy 7 remake, and it looks pretty impressive – and I’m not a fan of the series. Here’s the battle system in action:

It also announced Outriders, a new game from development studio People Can Fly [the company behind the very good Bulletstorm], and a Marvel Avenger’s game, which will come out next year. Here’s trailer for those two, too.

Bethesda showed off, among other things, more of Doom Eternal

Wolfenstein Young Blood

Ghostwire Tokyo

Phew, I’m tired after all that. I don’t have anything about EA or Ubisoft but Ubi announced a new Watchdogs game set in London & another entrant in the Ghost Recon franchise, and EA showed off Respawn’s Star Wars game The Force Unleashed 3 Jedi Fallen Order.

Anything catch your eye?

Update, Wednesday, June 12: Ubisoft have sent through a shite load of emails today but here’s some of the key titles it showed.

Watchdogs Legion 

Assassin’s Creed story creator mode

and God & Monsters