Monthly Archives: August 2019

Win with Gamejunkie & PriceSpy

 

If PriceSpy’s latest data insights are anything to go by, Kiwi gamers appear to be steering more towards driving games, with CTR Crash Team Racing – Nitro Fueled Edition (PS4) and Mario Kart 8 Deluxe (Switch) proving to be amongst the most popular games for the month of July.

Accelerating to poll-position for a second month running is CTR Crash Team Racing – Nitro Fueled Edition (PS4), followed by Marvel’s Spider-Man (PS4), which despite receiving an overall price increase of $17 since last month, the game has consistently been well-placed since first launching in September last year.  Mario Kart 8 Deluxe, Super Mario Maker 2 (Switch) and Days Gone (PS4) placed as third, fourth and fifth most popular games.

Liisa Matinvesi-Bassett, New Zealand country manager for PriceSpy, says “The most popular games for July certainly appear to be driven by the two racing games, CTR Crash Team Racing – Nitro Fueled Edition and Mario Kart 8 Deluxe.

“Interestingly, all five of the most popular games were also priced under the $100 mark, which goes to show just how important price is to consumers in driving overall interest in a game,” she says.

WIN WIN WIN

PriceSpy has teamed up with GamejunkieNZ to give away the top two most searched for games for the month of July, CTR Crash Team Racing – Nitro Fueled Edition (ps4) and Marvel’s Spider-Man (PS4).

To enter the draw to win these two games, leave a comment on this post telling me what your most anticipated game is. The competition closes September 4.

Competition rules: 1) The competition is only open to NZ residents 2) You must comment on this post to enter the draw 3) The prize is two (2) games for the PlayStation 4: Crash Team Racing – Nitro Fueled Edition & Marvel’s Spider-Man. 4) A PlayStation 4 is not included in the prize. You must already own the console 5) The winner will be contacted by email.

The Witcher on Switch: What is this magic?

I have to admit I was sceptical when I first heard that CD Projekt Red’s The Witcher Wild Hunt was coming to Nintendo’s hybrid console.

Well, colour me surprised and intrigued as it’s on the Switch and by all accounts, isn’t too bad, at least if this hands-on from Digital Foundry is anything to go by.

And if that analysis isn’t enough, BandaiNamco has released a 40+minute gameplay overview featuring commentary from CDPR community manager Paweł Burza and senior quest designer Paweł Sasko, Senior Quest Designer about Wild Hunt and the Hearts of Stone and Blood and Wine expansions.

Go have a watch.

The Witcher Wild Hunt releases on Nintendo Switch in October. 

Industry plan could create a billion dollar interactive games sector, report predicts

I’m a strong supporter of the New Zealand video games industry: We’re a small country but have some superb development talent on our shores up and down the country.

Well, a new report says that an industry development plan for New Zealand’s interactive media and games sector could create a billion dollar export industry by 2024. Introducing a coordinated plan that invests in emerging talent and allows interactive media to access existing screen industry programmes would create hundreds of hi-tech and creative industry jobs.

Produced by the New Zealand Game Developers Association with support from NZTech, WeCreate and government agencies, the report looks at the social, educational and economic benefits of interactive media such as games, apps, simulations and virtual reality.

“Interactive media combines two of New Zealand’s strengths – our tech sector and creative industries,” says Cassandra Gray, chairperson of the New Zealand Game Developers Association. “Our aspirational, yet achievable, goal is to see New Zealand become a billion dollar exporter of interactive media, sitting alongside our successful film and software sectors. We’ve made a strong start, but our sector is still young and growing.”

The report identified interactive games as the greatest potential creator of new jobs and export earnings. While New Zealand’s games industry earned over $143 million in 2018, the global market is worth $258 billion. Gaining one percent of the global video games market would generate $258 million in new exports. The sector has grown 39 per cent annually for the last six years, and if an industry plan and government support maintained this growth rate then the industry would be worth one billion dollars in 2024.

“Forty years ago our film industry partnered with the Government and we now have a multi-billion dollar screen industry. Twenty years ago our music industry did the same. Our interactive and games industry has reached the stage where it has the capability, skills and international opportunity to similarly contribute significant jobs, exports and social benefits,” says Gray.

The skills developed in interactive entertainment are also being applied to education, mental health and business apps. For instance, fifty nine percent of New Zealand children have used educational games at school.

The report also covers the rise of esports, indie games, virtual and augmented reality, serious games, and Māori and indigenous interactive storytelling.

Interactive media currently slips through the cracks of Government culture, media and innovation policy. To coordinate the industry plan the report calls for the establishment of the New Zealand Interactive Commission, modelled on existing creative industries agencies the music and film commissions, and an interactive innovation fund. The report also recommends that Government screen and cultural programmes be modernised to include interactive media.

Globally, several countries have recently introduced interactive industry programmes. Finland, with a population similar to New Zealand, has an interactive sector worth $3.8 billion annually – 25 times the size of ours – as the result of government support.

Many of the report’s recommendations are already being implemented and will be discussed at the New Zealand Game Developers Conference next month at Te Papa. The Game Developers Association has already increased the support package for its Kiwi Game Starter startup challenge and is introducing a student day, mentoring programme and an industry skills working group.

You can download the Interactive Aotearoa report from www.nzgda.com.