Here are my thoughts so far on Prey, the first-person shooter set in space from Bethesda. I haven’t finished the game yet but thought I’d let you know what I thought from what I’ve played. I’m playing on Xbox One using a code supplied by Bethesda If Prey has taught me one thing, it’s this: […]Read More Prey impressions: Did that coffee mug just move? DID IT JUST MOVE??
NB: I originally wrote this story for Fairfax NZ’s stuff.co.nz website but I’m re-publishing it here. In an unassuming cream-coloured building in Auckland’s western suburb of Henderson (a relatively pleasant, if mostly silent, 37 minute Uber ride in lunchtime traffic from the city’s domestic airport environs), nestled at the fringes of a car park that’s […]Read More Grinding Gear Games studio visit: Path of Exile going console
This week I got to do something that as a gaming writer I haven’t done in a long, long, long time: I visited a game development studio to talk about an upcoming Xbox release of a game that’s already out on PC. The game is Path of Exile, an action RPG made by an Auckland […]Read More My week in gaming: Auckland, Zelda and visiting strange planets
I’m not 100 per cent sure what it is but Mass Effect Andromeda just isn’t geling with me like previous Mass Effect games did. Sure, it’s been a while since I played and finished Mass Effect 3 (and don’t shoot me but I didn’t have a problem with the way it originally ended before fans […]Read More Mass Effect Andromeda thoughts so far
About 20 minutes ago I finished Thimbleweed Park, the crowd-funded point-and-click adventure game from veteran game makers Rob Gilbert & Gary Winnick, and all I can say is: When can I sign up for the next game from these two? Bravo, bravo, bravo, Messrs Gilbert & Winnick. It says something about the quality of the […]Read More I just finished Thimbleweed Park – and all I want is more
Astroneer is a space exploration/crafting/resource gathering game that’s in pre-Alpha. That means it a long way off being finished but it’s been my go-to game lately. I don’t want to compare it to last year’s disappointing No Man’s Sky, because the two only share a few similarities, but Astroneer’s developers, System Era s Softworks, […]Read More Astroneer: The mining/resource collecting/building game that is my go-to game right now
Many of you may know that I have a teenage son, Mitchell, who is a pretty dab hand at stringing a few words together as well as a fine gamer (he can kick my arse when we play co-op). He’s a long time fan of the Dead Rising series so I thought who better to […]Read More Dead Rising 4 review: Jingle bells, jingle bells
Let’s get this out of the way first, shall we? I get the feeling that Watchdogs 2 is the game that Ubisoft wishes the first Watchdogs was. The first Watchdogs was massively overhyped by Ubisoft and I think that was its downfall, to be honest. It was never going to live up to the massive […]Read More Watchdogs 2: Hacking in San Francisco
Here are some impressions of Dishonored 2. I’ve sunk about 10 hours in so far but thought I’d give some thoughts before it’s too late and the game has slipped from the end of year radar. If you’re wanting a review that delves into minute features of how the movement is or how the controls […]Read More Dishonored 2 thoughts: Two for the price of one
Please note, dear readers, this is a review of Gears of War 4’s campaign and not any of its MP modes. If I get time to play any of them, I’ll post my thoughts, but that said, I like single player campaigns more than MP so that might be a while … I’ve always been […]Read More Gears of War review: Time to rev up that lancer!