I’ve been a fan of the game since it first came out, so no-one had to convince me.
A few weeks ago I was lucky enough to talk to British producer, musician and composer Neil Davidge about his involvement in writing the musical score for Halo 4, the next game in the blockbuster series, now under the watchful gaze of 343 Industries.
Davidge told me it had been a particularly hectic 12 months but he was thrilled to have been asked to work on the game – the first video game soundtrack he’s worked on – but it took little to convince him to come on board: “I’ve been a fan of the game since it first came out, so no-one had to convince me.”
As thrilled as he was, Davidge also revealed that he was also intimidated to be taking over the musical duties from American composer Martin O’Donnell, who had written the score for the Halo series since the very beginning. “I couldn’t allow myself to think about how I could better or improve on what Marty [O’Donnell] has done. I couldn’t afford to think about what the fans might think of a new composer coming in. That would have just stopped me from doing my actual job. I just had to make music, ultimately, that I liked, that I thought worked for the project and then just crossed my fingers and hoped that other people would like it.’’
Click on the link to see the full interview in .pdf form: Neil Davidge talks Halo 4
I just had to make music, ultimately, that I liked, that I thought worked for the project and then just crossed my fingers and hoped that other people would like it