Game Junkie chews the fat with Glenn “Wammo” Williams
Yesterday, during my radio slot with Glenn “Wammo” Williams we discussed those games that were absolute beauties that every gamer should play – but sadly, probably hasn’t, meaning not enough people played them to make them a real commercial success. Great games, with lots of innovation, but just didn’t find favour.
You probably know some of the games I mentioned: Psychonauts, Child of Eden, Shadows of the Damned, Enslaved: Odyssey to the West – all games that have received critical acclaim from journalists but just didn’t sell that well – and I’m perplexed about that. Perhaps it’s through a lack of marketing on the part of the publisher or maybe the gaming writers really didn’t know what they were talking about. I find it unfathomable that games like Duke Nukem Forever sell better than games like Child of Eden and Shadows of the Damned in the United States – but then, realistically does that come as any surprise to anyone?
I’d be interested to hear from anyone on games they think every gamer should play – but probably hasn’t! Give us your list of games we all must play at least once!
Gamewise, I’ve been playing a few games lately. I’m making my way through American McGee’s Alice: Madness Returns, and you know what? I’m actually enjoying the whackiness of it. You’ll find teapots with legs that shoot fireballs, gooey slug-like things, cages full of ducks (or are they dodos?), and all sorts of crazy goings on. It’s a mix of platforming and combat, with my favourite weapon so far the pepper grinder, which is used to not only shoot enemies but “pepper” flying pig snouts. See what I mean about it being whacky?
I’m also playing a wee bit of Child of Eden, the psychedelic “shooter” from Rez creator Tetsuya Mizuguchi. It’s a Kinect game – one of the very few good ones around. If you’ve got the chance to play it, give it a whirl. I’m also playing Transformers: Dark of the Moon and Cars 2, both games based on movies. They’re both pretty average – the Transformers one especially.