Ever pretended that you were Magneto from the X-Men movies, using your powers of telekenisis to pick up objects and/or people and fling them around the place as if they were nothing?
Oh, you haven’t – me neither – but while Esper, a game built for the Samsung GearVR from British developer Coatsink, doesn’t put you in the spandex suit of Magneto or any other super hero, it does let you pretend you have the ability to move objects around – with the power of your mind!
Set in 1975 (so there’s a lot of brown and beige), Esper places you in the shoes of a test subject at a secret government testing facility where you have to prove your not a threat to society by completing a variety of puzzles.
Controls are simple, which is what you want in a game that involves mind powers: Look at an object and tap on the GearVR’s touchpad to pick it up (the object will glow with a blue outline), look around to place it somewhere then tap on the touch pad to drop it. Simple. If you want to move the object forwards or backwards in 3D, you simply slide a finger backwards or forwards on the touch pad. If you don’t want to play with your right hand on your head the whole time, you can also use a compatible Bluetooth controller (if you have one, obviously).
At their most simple, the puzzles involve things like simply lifting beach balls and Rubik’s Cubes and getting them to their respective destination. Most times, though, you’ll have to negotiate obstacles like glass pipes or other impediments to get to the end goal.
Puzzles start easy enough, but soon enough, the difficulty ramps up when the game throws in things like thickened glass that blocks your telekinesis. The puzzles aren’t difficult enough to have you ripping off your GearVR headset and throwing it across the room in frustration but you’ll have to think outside the square to solve some of them.
Esper reminds me a lot like Valve’s game Portal, another game where you have to solve puzzles using the environment around you, except this one is for a VR headset, is a heck of a lot cheaper and, in true British humour, you spend the entirety of the game sitting in a leather office chair, behind a desk, while a plethora of puzzles appear in front of you, thanks to moving walls and opening hatches.
I actually played Esper 2, the sequel to Esper, before I played Esper so I had a pretty good understanding about what to do coming into Esper but some of the latter puzzles still stumped me at first. I never threw my headset across the room, though. Esper, and Esper 2, are great games when you have a few minutes spare and you want to, you know, throw beach balls around an office for a bit.
Esper is a great example of how to do an accessible, fun VR game that won’t break the bank and really shows how immersive VR games can be. Plus it lets you have mind powers. It’s win, win, really, isn’t it?
Recommended if you own a Samsung GearVR (it’s also available for the Oculus).
<Thanks to Coatsink for providing a code for the game. Cheers>